Peer-Reviewed Conference Proceedings and Journals (Google Scholar) (Scopus) (Academia.edu)

Michele Romani, Gregorio Andrea Giudici, Domenico Stefani, Devis Zanoni, Alberto Boem, Luca Turchet. 2024. BCHJam: a Brain-Computer Music Interface for Live Music Performance in Shared Mixed Reality Environments. In 2024 IEEE 5th International Symposium on the Internet of Sounds (IS2) (pp. 1-9). IEEE, 2024. https://doi.org/10.1109/IS262782.2024.10704087 (Best Student Paper Award) [pdf]

Alberto Boem, Damian Dziwis, Matteo Tomasetti, Sacha Etezazi, Luca Turchet. 2024. “It Takes Two”-Shared and Collaborative Virtual Musical Instruments in the Musical Metaverse. In 2024 IEEE 5th International Symposium on the Internet of Sounds (IS2) (pp. 1-10). IEEE. https://doi.org/10.1109/IS262782.2024.10704079 [pdf]

Alberto Boem, Matteo Tomasetti, Alessio Gabriele, Agostino di Scipio, Luca Turchet. 2024. User needs in the Musical Metaverse: a case study with electroacoustic musicians. In Proceedings of the 2024 Conference on New Interfaces for Musical Expression (NIME’24), Utrecht (NL), 2024. https://doi.org/10.5281/zenodo.13904838 [pdf]

Alberto Boem, Matteo Tomasetti, Luca Turchet. 2024. Harmonizing the Musical Metaverse: unveiling needs, tools, and challenges from experts’ point of view. In Proceedings of the 2024 Conference on New Interfaces for Musical Expression (NIME’24), Utrecht (NL), 2024. https://doi.org/10.5281/zenodo.13904834 [pdf]

Luca Turchet, Simone Luiten, Tjebbe Treub, Marloes van der Burgt, Costanza Siani, Alberto Boem. 2024. Hearing loss prevention at loud music events via real-time visuo-haptic feedback. Journal on Multimodal User Interfaces18(1), 43-53. https://doi.org/10.1007/s12193-023-00419-4 [pdf]

Alberto Boem, Luca Turchet. 2024. Selection as Tapping: An evaluation of 3D input techniques for timing tasks in musical Virtual Reality. International Journal of Human-Computer Studies185, 103231. https://doi.org/10.1016/j.ijhcs.2024.103231 [pdf]

Alberto Boem, Luca Turchet. 2023. Musical Metaverse Playgrounds: exploring the design of shared virtual sonic experiences on web browsers. 2023 4th International Symposium on the Internet of Sounds. IEEE, 2023. https://doi.org/10.1109/IEEECONF59510.2023.10335297 [pdf]

Matteo, Tomasetti, Alberto Boem, Luca Turchet. 2023. How to Spatial Audio with the WebXR API: a comparison of the tools and techniques for creating immersive sonic experiences on the browser. In 2023 Immersive and 3D Audio: from Architecture to Automotive (I3DA) (pp. 1-9). IEEE. https://doi.org/10.1109/I3DA57090.2023.10289525 [pdf]

Alberto Boem, Giovanni Maria Troiano, Giacomo Lepri, Victor Zappi. 2020. Non-Rigid Musical Interfaces: Exploring Practices, Takes, and Future Perspective. In Proceedings of the 2020 Conference on New Interfaces for Musical Expression (NIME’20), Birmingham (UK), 2020. 10.5281/zenodo.4813288[pdf]

Alberto Boem, Giovanni Maria Troiano. 2019. Non-Rigid HCI: A Review of Deformable Interfaces and Input. In Proceedings of the 2019 ACM Conference on Designing Interactive Systems (DIS’19), San Diego (USA), 2019.  https://doi.org/10.1145/3322276.3322347 [pdf]

Alberto Boem, Yuuki Enzaki, Hiroaki Yano, Hiroo Iwata. 2019. Human Perception of a Haptic Shape-changing Interface with Variable Rigidity and Size. In Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, Osaka (JP), 2019. DOI: https://doi.org/10.1109/VR.2019.8798214 [pdf]

Alberto Boem, Hiroo Iwata. 2018. “It’s like holding a human heart”: the design of Vital + Morph, a shape-changing interface for remote monitoring. AI & Society, Volume 33, Issue 4pp 599–619, Springer. DOI: https://doi.org/10.1007/s00146-017-0752-1 [pdf]

Alberto Boem, Hiroo Iwata. 2018. Encounter-type Haptics for Virtual Reality Musical Instruments. In Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, Reutlingen (DE), 2018. DOI:10.1109/VR.2018.8446549 [pdf]

Alberto Boem, Kai Sasaki, and Shori Kano. 2017. Vital+Morph: A Shape-changing Interface for Remote Biometric Monitoring. In Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’17). ACM, New York, NY, USA, 503-509. DOI: https://doi.org/10.1145/3024969.3025083 [pdf]

Alberto Boem, 2014. SculpTon. A Malleable Tangible Interface for Sound Sculpting. In Proceedings of the 2014 Joint ICMC + SMC Conference (International Computer Music Conference + Sound and Music Computing Conference), Athens, GR, 14-20.07.2014. ICMA, USA, 737-743. [pdf]

Alberto Boem, 2013. Sculpton, a malleable tangible object for musical expression. In Proceedings of the Seventh International Conference of Tangible, Embedded and Embodied Interaction (TEI’13). ACM, New York, NY, USA. [pdf]

Alberto Boem, Sergio Canazza Targon, Antonio Rodà, 2010. Progettazione e Realizzazione di un’Auditory Display per la riabilitazione motoria. (eng. Design and Implementation of an Auditory Display for motor rehabilitation). In Proceedings of the XVII CIM-Colloquio di Informatica Musicale, Torino, IT, 5 – 8.10.2010. AIMI, IT, 186-188. [pdf]

Poster Presentations

Alberto Boem, Damian Dziwis, Matteo Tomasetti, Sacha Etezazi, Luca Turchet. 2024. “It Takes Two”-Shared and Collaborative Virtual Musical Instruments in the Musical Metaverse. In 2024 IEEE 5th International Symposium on the Internet of Sounds (IS2) (pp. 1-10). IEEE.

Arvin Valderrama, Sakura Maezono, Kotaro Sakamoto, Alberto Boem, Hikaru Takatori, Yagi Takuma, Takato Honda (2018). TelePaSee: proposal for a new communication device using EEG. Hyper Interdisciplinary Conf., Tokyo (JP),
2-3/03/2018. (Best Poster Award), (Start-up Award)

Arvin Valderrama, Kotaro Sakamoto, Alberto Boem (2017). Internet of things: interdisciplinary applications and social perspectives. Tsukuba Global Science Week, Tsukuba (JP), 25-27/09/2017. (Best Poster Award)

Other Essays

On Projecting Minds, Interface Cultures, 2012.

An introduction to “Electra-electricity and electronics in the art of the XXth Century”, Interface Cultures, 2012.

From Film to Interactive Art: Transformations in Media Arts, Interface Cultures, 2011.

Douglas Engelbart: Augmenting Human Intellect: A Conceptual Framework, Interface Cultures, 2011.

Norbert Wiener and the origins of cybernetics, Interface Cultures, 2011.

Catalogs

Leopoldseder, H., Schopf, C., Stocker, G. (eds.) 2017. Artificial Intelligence – The Other I, Ars Electronica Festival 2017, Hatje Cantz, Vienna (AT), 2017.

Leopoldseder, H., Schopf, C., Stocker, G. (eds.) 2014.Radical Atoms and the alchemists of our time – Ars Electronica Festival 2016, Hatje Cantz, Vienna (AT), 2016.

IMF 2015 – International Metabody Forum, Madrid (SP), 2015.

All Frontiers 2014, Gradisca d’Isonzo (IT), 2014.

be\o/art – Piskel Festival 2014, Piksel, Bergen (NO), 2014.

#Lost Memories – roBOt Festival 2014, roBOt Festival, Bologna (IT), 2014.

push.Conference 2014, Envis Precisely Events GmbH, Munich (DE), 2014.

Leopoldseder, H., Schopf, C., Stocker, G. (eds.) 2014. C… what it takes to change – Ars Electronica Festival 2014, Hatje Cantz, Vienna (AT), 2014.

Leopoldseder, H., Schopf, C., Stocker, G. (eds.) 2013. Total Recall, : the evolution of memory – Ars Electronica Festival 2013, Hatje Cantz, Vienna (AT), 2013.

Leopoldseder, H. (ed.) 2012. The Big Picture – Ars Electronica Festival 2012, Hatje Cantz, Vienna (AT), 2012.

Di Marino, B. (ed.) 2009. FishEye – International Experimental Film & Video. Rome Film Festival, Roma (IT), 2009.